![]() ![]() But it does have a little bit of it in there. That brings to me this Angr圜raft article. And the only difference between designers and people who are going to design something someday when they find the time is that designers aren’t afraid to spend hours producing trashcan filler on the off chance that they might get lucky one day. The only difference between good designers and crap ones is that good designers can tell the difference between their gold and their trashcan filler. If you get unlucky, you’ll waste a bunch of hours on a pile of s$&% that’s only good as trashcan filler. If you get lucky, you’ll see connections and ideas and things will click into place and you’ll end up with solid gold. Just start writing or typing or analyzing or whatever. Point is sometimes you just have to start doing something and see where you end up. ![]() ![]() Just remember you can start wherever you want and do whatever you want in whatever order you want. Like my Amazing Adventure-Building Checklist. But that’s just because my genius brain is good at retconning chaos into nice, orderly, clean procedures. I know I make it look like a nice, clean, orderly thing. I can’t speak for every designer, I guess. ![]()
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